Saturday, May 24, 2008

Capture the Flag - Attacking Basics

Take a chill pill, Rambo! Feeling gutsy? A good way to get you and your team in a hole during a flag game is to try to run and capture the flag all by yourself. Even against moderate players, you need the full force of a team behind you before you move in to capture a flag. Often you’ll battle it out in the middle of the map for control of power weapons and power-ups. Remember these things and you’ll have a better idea of when and when not to attack:

* If you’re the last one alive and you’re no where near the flag, chances are you shouldn’t be plowing into enemy territory to try to attack their base.

* Are power-ups coming back soon? Gaining control of the map's power-ups and power weapons before pushing the enemy back and moving in for a capture is essential. If you have a sniper set up to pick enemies off their respawn, or a rocket launcher to get a quick double kill, running the flag will be much, much easier and a lot less messy.

* Does the enemy have your flag? Sometimes you have to take a step back and kill the enemy flag carrier. No one likes defense, but it’s a part of the game!

* Communicate with your teammates and know where your flag is at all times. If you can keep your flag on your side of the map, you’ll have an easier time returning it which will result in maintaining map control and ultimately giving yourself the best chance to capture the flag.

As you play more as a team, you’ll come to know when you should push in to make a capture. Having these thoughts running through your head until they are second nature will ensure that you improve as a capture the flag player in no time.

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